The recent trailer of the first-person shooter game Bright Memory: Infinite excites many gamers by its majesty and good graphics quality.
It was even more surprising to learn that the whole production and release process was done by a young programmer named Zeng Xiancheng.
The first part of Bright Memory was first introduced by FYQD-Studio in 2017 and appeared on Steam in March 2020. On the basis of the state-of-the-art Unreal Engine 4 graphics technology, Bright Memory impresses with realistic graphics and fierce, hands-on action.
Players are unleashed to create beautiful and unique combos with a combination of guns, swords and magic. Next to the big names in the current game market, the product coming from this one-programmer studio is not inferior but still has its own quality.
After completing the first part, programmer Zeng “FYQD” Xiancheng immediately embarked on a sequel Bright Memory: Infinite with a more complete storyline and will appear on Xbox consoles, PlayStation 4 next to the session. version for PC.
In addition, on the Xbox Series X – Microsoft’s next generation of game consoles, Bright Memory: Infinite is also confirmed to run at 4K resolution at 60 fps and support ray tracing.
The new trailer of Bright Memory: Infinite also demonstrates a lot of the main character’s skills and strengths in the full story play. In addition to using a gun, the protagonist Sheila – an agent of the Science Research Organization (SRO) can also cut enemies into pieces with just a katana.
The main character’s katana can also counteract bullets and deal reverse damage to the enemy. In addition, the player is equipped with a form of ability that can defeat enemies in the blink of an eye as well as destroy walls.
The graphics of the blockbuster game by a producer and developer of Bright Memory: Infinite have quite good graphics quality.